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Attributes.hh
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49 
56 #ifndef OPENMESH_ATTRIBUTES_HH
57 #define OPENMESH_ATTRIBUTES_HH
58 
59 
60 //== INCLUDES =================================================================
61 
62 
63 #include <OpenMesh/Core/System/config.h>
64 #include <OpenMesh/Core/Mesh/Status.hh>
65 
66 
67 //== NAMESPACES ===============================================================
68 
69 
70 namespace OpenMesh {
71 namespace Attributes {
72 
73 
74 //== CLASS DEFINITION ========================================================
75 
85 {
86  None = 0,
87  Normal = 1,
88  Color = 2,
90  Status = 8,
91  TexCoord1D = 16,
92  TexCoord2D = 32,
93  TexCoord3D = 64,
94  TextureIndex = 128
95 };
96 
97 
98 //=============================================================================
99 } // namespace Attributes
100 } // namespace OpenMesh
101 //=============================================================================
102 #endif // OPENMESH_ATTRIBUTES_HH defined
103 //=============================================================================
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:87
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:88
Add 1D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:91
Clear all attribute bits.
Definition: Attributes.hh:86
Add status to mesh item (all items)
Definition: Attributes.hh:90
Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
Definition: Attributes.hh:89
Add 2D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:92
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
AttributeBits
Attribute bits.
Definition: Attributes.hh:84
Add 3D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:93
Add texture index (faces)
Definition: Attributes.hh:94

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