OpenMesh
GLConstAsString.hh
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41
42
43
44//=============================================================================
45//
46// CLASS newClass
47//
48//=============================================================================
49
50
51#ifndef OPENMESH_UTILS_GLCONSTASSTRING_HH
52#define OPENMESH_UTILS_GLCONSTASSTRING_HH
53
54
55//== INCLUDES =================================================================
56
57#include <OpenMesh/Core/System/config.h>
58
59
60//== FORWARDDECLARATIONS ======================================================
61
62
63//== NAMESPACES ===============================================================
64
65namespace OpenMesh {
66namespace Utils {
67
68//== CLASS DEFINITION =========================================================
69
70inline
71const char *GLenum_as_string( GLenum _m )
72{
73#define MODE(M) case M:return #M
74 switch( _m )
75 {
76 MODE(GL_POINTS);
77 MODE(GL_LINES);
78 MODE(GL_LINE_STRIP);
79 MODE(GL_LINE_LOOP);
80 MODE(GL_TRIANGLES);
81 MODE(GL_TRIANGLE_STRIP);
82 MODE(GL_TRIANGLE_FAN);
83 MODE(GL_QUADS);
84 MODE(GL_QUAD_STRIP);
85 MODE(GL_POLYGON);
86 default: return "<unknown>";
87 }
88#undef MODE
89}
90
91//=============================================================================
92} // namespace Utils
93} // namespace OpenMesh
94//=============================================================================
95#endif // OPENMESH_UTILS_GLCONSTASSTRING_HH defined
96//=============================================================================
97
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59

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