OpenMesh
VFront.hh
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43
44//=============================================================================
45//
46// CLASS VFront
47//
48//=============================================================================
49
50#ifndef OPENMESH_VDPROGMESH_VFRONT_HH
51#define OPENMESH_VDPROGMESH_VFRONT_HH
52
53
54//== INCLUDES =================================================================
55
56#include <OpenMesh/Core/System/config.h>
57#include <OpenMesh/Tools/VDPM/VHierarchyNode.hh>
58#include <vector>
59
60
61//== FORWARDDECLARATIONS ======================================================
62
63
64//== NAMESPACES ===============================================================
65
66namespace OpenMesh {
67namespace VDPM {
68
69//== CLASS DEFINITION =========================================================
70
71
75class OPENMESHDLLEXPORT VFront
76{
77private:
78
79 typedef VHierarchyNodeHandleList::iterator VHierarchyNodeHandleListIter;
80 enum VHierarchyNodeStatus { kSplit, kActive, kCollapse };
81
83 VHierarchyNodeHandleListIter front_it_;
84 std::vector<VHierarchyNodeHandleListIter> front_location_;
85
86public:
87
88 VFront();
89
90 void clear() { front_.clear(); front_location_.clear(); }
91 void begin() { front_it_ = front_.begin(); }
92 bool end() { return (front_it_ == front_.end()) ? true : false; }
93 void next() { ++front_it_; }
94 int size() { return (int) front_.size(); }
95 VHierarchyNodeHandle node_handle() { return *front_it_; }
96
97 void add(VHierarchyNodeHandle _node_handle);
98 void remove(VHierarchyNodeHandle _node_handle);
99 bool is_active(VHierarchyNodeHandle _node_handle);
100 void init(VHierarchyNodeHandleContainer &_roots, unsigned int _n_details);
101};
102
103
104//=============================================================================
105} // namespace VDPM
106} // namespace OpenMesh
107//=============================================================================
108#endif // OPENMESH_VDPROGMESH_VFRONT_HH defined
109//=============================================================================
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
std::vector< VHierarchyNodeHandle > VHierarchyNodeHandleContainer
Container for vertex hierarchy node handles.
Definition: VHierarchyNode.hh:183
std::list< VHierarchyNodeHandle > VHierarchyNodeHandleList
Container for vertex hierarchy node handles.
Definition: VHierarchyNode.hh:186
Active nodes in vertex hierarchy.
Definition: VFront.hh:76
Handle for vertex hierarchy nodes
Definition: VHierarchyNode.hh:78

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