OpenMesh
Mesh Property Handles

All custom properties are represented by the property handles. More...

Classes

struct  OpenMesh::VPropHandleT< T >
 Handle representing a vertex property. More...
 
struct  OpenMesh::HPropHandleT< T >
 Handle representing a halfedge property. More...
 
struct  OpenMesh::EPropHandleT< T >
 Handle representing an edge property. More...
 
struct  OpenMesh::FPropHandleT< T >
 Handle representing a face property. More...
 
struct  OpenMesh::MPropHandleT< T >
 Handle representing a mesh property. More...
 

Detailed Description

All custom properties are represented by the property handles.

The handle mechanism allows to add arbitrary data to the mesh items. It stores the value type (by construction) and a 'reference' to the property. Use the mesh object to access the property values.

See also
OpenMesh::PropertyT, OpenMesh::BaseKernel, OpenMesh::Concepts::KernelT, Using (custom) properties, Using STL algorithms, Storing custom properties

Project OpenMesh, ©  Computer Graphics Group, RWTH Aachen. Documentation generated using doxygen .