OpenMesh
MyTraits Struct Reference
Inheritance diagram for MyTraits:
Collaboration diagram for MyTraits:

Classes

struct  VertexT
 

Public Types

enum  { VertexAttributes = Attributes::Normal }
 
enum  { FaceAttributes = Attributes::Normal }
 
enum  { VertexAttributes = Attributes::Normal }
 
enum  { HalfedgeAttributes = OpenMesh::Attributes::PrevHalfedge }
 
enum  { FaceAttributes = Attributes::Normal }
 
enum  { VertexAttributes = Attributes::Normal }
 
enum  { EdgeAttributes = OpenMesh::Attributes::Status }
 
enum  { HalfedgeAttributes = OpenMesh::Attributes::PrevHalfedge }
 
enum  { FaceAttributes = Attributes::Normal }
 
enum  { HalfedgeAttributes = OpenMesh::Attributes::PrevHalfedge }
 
enum  { VertexAttributes = Attributes::Normal }
 
enum  { FaceAttributes = Attributes::Normal }
 
enum  { EdgeAttributes = OpenMesh::Attributes::Status }
 
typedef OpenMesh::Vec3f Point
 
typedef OpenMesh::Vec3f Normal
 
- Public Types inherited from OpenMesh::DefaultTraits
enum  { VertexAttributes = 0 }
 
enum  { HalfedgeAttributes = Attributes::PrevHalfedge }
 
enum  { EdgeAttributes = 0 }
 
enum  { FaceAttributes = 0 }
 
typedef Vec3f Point
 The default coordinate type is OpenMesh::Vec3f.
 
typedef Vec3f Normal
 The default normal type is OpenMesh::Vec3f.
 
typedef float TexCoord1D
 The default 1D texture coordinate type is float.
 
typedef Vec2f TexCoord2D
 The default 2D texture coordinate type is OpenMesh::Vec2f.
 
typedef Vec3f TexCoord3D
 The default 3D texture coordinate type is OpenMesh::Vec3f.
 
typedef int TextureIndex
 The default texture index type.
 
typedef Vec3uc Color
 The default color type is OpenMesh::Vec3uc.
 

The documentation for this struct was generated from the following files:

Project OpenMesh, ©  Computer Graphics Group, RWTH Aachen. Documentation generated using doxygen .