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MeshTraits.hh
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48 
49 //=============================================================================
50 //
51 // CLASS VDPMTraits
52 //
53 //=============================================================================
54 
55 
56 #ifndef OPENMESH_VDPM_TRAITS_HH
57 #define OPENMESH_VDPM_TRAITS_HH
58 
59 
60 //== INCLUDES =================================================================
61 
62 
63 #include <OpenMesh/Core/System/config.h>
65 #include <OpenMesh/Tools/VDPM/VHierarchy.hh>
66 
67 //== FORWARDDECLARATIONS ======================================================
68 
69 
70 //== NAMESPACES ===============================================================
71 
72 namespace OpenMesh {
73 namespace VDPM {
74 
75 //== CLASS DEFINITION =========================================================
76 
77 
83 struct OPENMESHDLLEXPORT MeshTraits : public DefaultTraits
84 {
86  {
87  public:
88 
89  VHierarchyNodeHandle vhierarchy_node_handle()
90  {
91  return node_handle_;
92  }
93 
94  void set_vhierarchy_node_handle(VHierarchyNodeHandle _node_handle)
95  {
96  node_handle_ = _node_handle;
97  }
98 
99  bool is_ancestor(const VHierarchyNodeIndex &_other)
100  {
101  return false;
102  }
103 
104  private:
105 
106  VHierarchyNodeHandle node_handle_;
107 
108  };
109 
116 };
117 
118 
119 //=============================================================================
120 } // namespace VDPM
121 } // namespace OpenMesh
122 //=============================================================================
123 #endif // OPENMESH_VDPM_TRAITS_HH defined
124 //=============================================================================
125 
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:87
#define FaceAttributes(_i)
Macro for defining the face attributes. See Specifying your MyMesh.
Definition: Traits.hh:93
Add status to mesh item (all items)
Definition: Attributes.hh:90
#define VertexAttributes(_i)
Macro for defining the vertex attributes. See Specifying your MyMesh.
Definition: Traits.hh:84
#define VertexTraits
Macro for defining the vertex traits. See Specifying your MyMesh.
Definition: Traits.hh:96
#define EdgeAttributes(_i)
Macro for defining the edge attributes. See Specifying your MyMesh.
Definition: Traits.hh:90
Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
Definition: Attributes.hh:89
Index of vertex hierarchy node.
Definition: VHierarchyNodeIndex.hh:78
Mesh traits for View Dependent Progressive Meshes.
Definition: MeshTraits.hh:83
This file defines the default traits and some convenience macros.
Handle for vertex hierarchy nodes.
Definition: VHierarchyNode.hh:82
Base class for all traits.
Definition: Traits.hh:126
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
#define HalfedgeAttributes(_i)
Macro for defining the halfedge attributes. See Specifying your MyMesh.
Definition: Traits.hh:87

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