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NormalConeT.hh
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49 
50 
51 
52 
53 //=============================================================================
54 //
55 // CLASS NormalCone
56 //
57 //=============================================================================
58 
59 
60 #ifndef OPENMESH_NORMALCONE_HH
61 #define OPENMESH_NORMALCONE_HH
62 
63 
64 //== INCLUDES =================================================================
65 
66 
67 #include <OpenMesh/Core/Geometry/VectorT.hh>
68 
69 
70 //== NAMESPACES ===============================================================
71 
72 
73 namespace OpenMesh {
74 
75 
76 //== CLASS DEFINITION =========================================================
77 
78 
85 template <typename Scalar>
87 {
88 public:
89 
90  // typedefs
91  typedef VectorT<Scalar, 3> Vec3;
92 
93 
96 
98  NormalConeT(const Vec3& _center_normal, Scalar _angle=0.0);
99 
101  Scalar max_angle(const Vec3&) const;
102 
104  Scalar max_angle(const NormalConeT&) const;
105 
107  void merge(const NormalConeT&);
108 
110  const Vec3& center_normal() const { return center_normal_; }
111 
113  inline Scalar angle() const { return angle_; }
114 
115 private:
116 
117  Vec3 center_normal_;
118  Scalar angle_;
119 };
120 
121 
122 //=============================================================================
123 } // namespace OpenMesh
124 //=============================================================================
125 #if defined(OM_INCLUDE_TEMPLATES) && !defined(OPENMESH_NORMALCONE_C)
126 #define OPENMESH_NORMALCONE_TEMPLATES
127 #include "NormalConeT.cc"
128 #endif
129 //=============================================================================
130 #endif // OPENMESH_NORMALCONE_HH defined
131 //=============================================================================
132 
Scalar angle() const
returns size of cone (radius in radians)
Definition: NormalConeT.hh:113
const Vec3 & center_normal() const
returns center normal
Definition: NormalConeT.hh:110
/class NormalCone NormalCone.hh
Definition: NormalConeT.hh:86
Scalar max_angle(const Vec3 &) const
return max. distance (radians) unit vector to cone (distant side)
Definition: NormalConeT.cc:97
void merge(const NormalConeT &)
merge _cone; this instance will then enclose both former cones
Definition: NormalConeT.cc:128
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
NormalConeT()
default constructor (not initialized)
Definition: NormalConeT.hh:95

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